Game Developer · MR/VR Specialist · Multiplayer Systems
Bringingideastolife,oneGameatatime
Game developer crafting mobile, mixed-reality and multiplayer experiences with Unity & Unreal.
✦ About the studio
The developer behind JabberWock Studio
I'm Aayush — the developer behind JabberWock Studio. Over the last 3+ years I've shipped published Meta Quest titles, built multiplayer systems that hold up under 10,000+ concurrent players, and squeezed 90 FPS out of mobile XR chipsets with custom HLSL shaders and aggressive object pooling.
I care about the invisible craft of games: deterministic netcode, scalable state machines, and architecture that lets a team move fast without breaking things.
3+
Years shipping games
2+
Published MR titles
50K+
Downloads on Ludo Hero
10K+
Concurrent players served
✦ The games
Games & XR experiences
Shipped titles, published Quest experiences and personal builds — from deterministic multiplayer to mixed reality.
✦ Off the clock
Side projects
Experiments beyond games — ML, tooling and whatever else looks fun to build.
✦ Experience
Where I've shipped
Apr 2025 — Present · Bangalore, India
Associate Game Developer @ Qila Games
- ✦Architected modular gameplay systems for Ludo Hero (50K+ downloads) with a deterministic networking model — desync events down 65% at peak traffic
- ✦Optimized client-server protocols for 10,000+ concurrent players, cutting network bandwidth 30% via state-sync compression
- ✦Drove a 40% increase in average session length by integrating mini-games and social features, guided by Firebase telemetry
Sep 2023 — Mar 2025 · Bangalore, India
MR Game Developer @ Magnimus Studios
- ✦Shipped 2+ published Meta Quest titles, including a solo-developed competitive MR fantasy RPG holding 90 FPS with 50+ active entities
- ✦Built AR/VR/mobile-AR experiences for enterprise clients with Oculus SDK, ARCore and ARKit — spatial anchors, scene understanding, cross-platform delivery
- ✦Cut collision-detection overhead 40% with octree spatial queries; provided technical leadership on XR performance and hardware constraints
Nov 2022 — Sep 2023 · Delhi, India
Full Stack Game Developer @ Outscal
- ✦Mastered production design patterns (MVC, Observer, Singleton, Object-Pooling, Factory) across 10+ collaborative game projects under industry mentors
- ✦Researched and prototyped multiplayer mechanics, networking systems and AI behaviors
Jul 2022 — Oct 2022 · Remote
Intern Game Developer @ The Learning Buddy
- ✦Built 20+ educational game modules in a 12-week sprint — tactile feedback and reward loops drove a 40% increase in student session length
✦ Toolkit










